ActWorld: From Explorable to Interactive World Model via Action-Aware Memory
ActWorld: From Explorable to Interactive World Model via Action-Aware Memory
摘要
ActWorld是一个实时交互式世界模型,旨在解决现有模型中导航与物体交互脱节的问题。它引入了分层动作感知记忆机制(包括局部记忆库和持久记忆库),能够根据交互重要性路由历史压缩,并在长序列生成中维持事件更新和物体身份令牌。结合双分支相机条件模块,ActWorld在单一框架内实现了灵活的视角导航与丰富的细粒度物体交互,并在长视野任务中显著优于现有基线模型。
English Abstract
Interactive world models aim to simulate environment dynamics under real-time user actions. However, their action vocabulary is largely confined to navigation: most actions correspond to motion (e.g., walk, turn, look around), while interaction with objects in the scene (e.g., pick up plates, open doors, or trigger physical responses) is either absent, restricted to game domains, or relegated to prompt-to-full-video scenarios. The resulting worlds are visually explorable but not truly actionable. In this work, we present ActWorld, an interactive world model that extends prior navigation-centric generators to support mid-rollout object interaction within a chunk-autoregressive framework. We argue that the navigation-interaction gap stems from two bottlenecks. First, a data bottleneck: the lack of human-object interaction data with accurate, dense labels. Second, a memory bottleneck: recency-biased history compression in existing world models discards the event-transition frames that causally determine subsequent object states, leading to an action-forgetting pathology. On the data side, we construct a 100K interaction video dataset, each annotated with per-chunk captions via chain-of-thought reasoning. On the model side, we introduce a hierarchical action-aware memory design that routes history compression by interaction importance, complemented by a persistent memory bank that maintains event-update and object-identity tokens across long rollouts. Experiments show that ActWorld supports both flexible navigation and rich object interaction within a single model, substantially improving interaction fidelity over navigation-only baselines without sacrificing viewpoint control. Project page is available at https://interactwm.github.io/ActWorld.